Website powered by

Breaking Point: The Recluse Creature Concept

The Recluse is an enemy mutant in Breaking Point. Named after the Brown Recluse spider, the creature was pitched as being a mutant that has adapted to be a lethal ambush predator. The idea slowly developed into an in game mechanic where the creature will hang out among rafters of dark buildings, lying in wait to drop onto unsuspecting victims.

Named after the Brown Recluse spider, the Recluse was pitched as being a mutant that has adapted to be a lethal ambush predator.

Named after the Brown Recluse spider, the Recluse was pitched as being a mutant that has adapted to be a lethal ambush predator.

Close up of render details.

Close up of render details.

The Recluse went through a lot of iteration. Even the way its represented in the encounter render isn't accurate to the final product but shows the process off pretty well.

The Recluse went through a lot of iteration. Even the way its represented in the encounter render isn't accurate to the final product but shows the process off pretty well.

An iteration render where the skin had a flayed texture, with wet horrible muscle and flesh on the surface.

An iteration render where the skin had a flayed texture, with wet horrible muscle and flesh on the surface.

These iterations had more body horror aspects to there design. Fleshy but with spidery aspects to the silhouette.

These iterations had more body horror aspects to there design. Fleshy but with spidery aspects to the silhouette.

These where iterations that followed a more insect like approach. Though trying to inject some demon and Giger into the design that didn't really fit the vibe.

These where iterations that followed a more insect like approach. Though trying to inject some demon and Giger into the design that didn't really fit the vibe.

Thumbnails exploring the more insect like approach.

Thumbnails exploring the more insect like approach.